Interface MicroHighlightRenderer


public interface MicroHighlightRenderer
Used to override the default micro material placement highlight rendering.

Created by covers1624 on 22/10/22.

  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    renderHighlight(net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.phys.BlockHitResult hit, StandardMicroFactory factory, int size, MicroMaterial material, com.mojang.blaze3d.vertex.PoseStack pStack, net.minecraft.client.renderer.MultiBufferSource buffers, float partialTicks)
    Called to handle any custom highlight rendering.
  • Method Details

    • renderHighlight

      boolean renderHighlight(net.minecraft.world.entity.player.Player player, net.minecraft.world.InteractionHand hand, net.minecraft.world.phys.BlockHitResult hit, StandardMicroFactory factory, int size, MicroMaterial material, com.mojang.blaze3d.vertex.PoseStack pStack, net.minecraft.client.renderer.MultiBufferSource buffers, float partialTicks)
      Called to handle any custom highlight rendering.
      Returns:
      true If default rendering should be skipped.